- Title
- Gamification of functional programming
- Creator
- Chifamba, Tavonga D, Motara, Yusuf, M
- Date
- 2020
- Type
- text
- Type
- article
- Identifier
- http://hdl.handle.net/10962/428996
- Identifier
- vital:72552
- Identifier
- https://ieeexplore.ieee.org/abstract/document/9334096
- Description
- This paper looks at the current state of how students learn the functional programming [FP] paradigm and how it can be improved by applying gamification. Multiple related works and research published by experts in the field are analyzed and examined. In conclusion, a possible way forward with regards to functional programming gamification design is proposed.
- Format
- 8 pages, pdf
- Language
- English
- Relation
- 2nd International Multidisciplinary Information Technology and Engineering Conference (IMITEC), Chifamba, T.D. and Motara, Y.M., 2020, November. Gamification of functional programming. In 2020 2nd International Multidisciplinary Information Technology and Engineering Conference (IMITEC) (pp. 1-8). IEEE, 2nd International Multidisciplinary Information Technology and Engineering Conference (IMITEC) volume 2020 number 1 1 8 2020 Conference
- Rights
- Publisher
- Rights
- Use of this resource is governed by the terms and conditions of the IEEE Xplore Terms of Use Statement (https://ieeexplore.ieee.org/Xplorehelp/overview-of-ieee-xplore/terms-of-use)
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View Details | SOURCE1 | Gamification of functional programming.pdf | 642 KB | Adobe Acrobat PDF | View Details |