- Title
- A method for automatically creating 3d animated scenes from annotated fiction text
- Creator
- Glass, Kevin R, Bangay, Shaun D
- Subject
- To be catalogued
- Date
- 2009
- Type
- text
- Type
- article
- Identifier
- http://hdl.handle.net/10962/432699
- Identifier
- vital:72893
- Identifier
- https://www.iadisportal.org/ijcsis/papers/2009110208.pdf
- Description
- This paper describes a strategy for automatically converting fiction text into 3D animations. It assumes the existence of fiction text annotated with avatar, object, setting, transition and relation annotations, and presents a transformation process that converts annotated text into quantified constraint systems, the solutions to which are used in the population of 3D environments. Constraint solutions are valid over temporal intervals, ensuring that consistent dynamic behaviour is produced. A substantial level of automation is achieved, while providing opportunities for creative manual intervention in animation process. The process is demonstrated using annotated examples drawn from popular fiction text that are converted into animation sequences, confirming that the desired results can be achieved with only high-level human direction.
- Format
- 16 pages, pdf
- Language
- English
- Relation
- IADIS International Journal on Computer Science and Information Systems, Glass, K. and Bangay, S., 2009. A method for automatically creating 3d animated scenes from annotated fiction text. IADIS International Journal on Computer Science and Information Systems, 4(2), pp.103-119, IADIS International Journal on Computer Science and Information Systems volume 4 number 2 103 119 2009 1646-3692
- Rights
- Publisher
- Rights
- Use of this resource is governed by the terms and conditions of the IADIS International Journal on Computer Science and Information Systems Statement (https://www.iadisportal.org/ijcsis/ )
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