A platform for computer-assisted multilingual literacy development
- Authors: Mudimba, Bwini Chizabubi
- Date: 2011
- Subjects: FundaWethu , Language acquisition -- Computer-assisted instruction , Language arts (Elementary) -- Computer-assisted instruction , Language and education , Education, Bilingual , Computer-assisted instruction , Educational technology , Computers and literacy
- Language: English
- Type: Thesis , Masters , MSc
- Identifier: vital:4600 , http://hdl.handle.net/10962/d1004850 , FundaWethu , Language acquisition -- Computer-assisted instruction , Language arts (Elementary) -- Computer-assisted instruction , Language and education , Education, Bilingual , Computer-assisted instruction , Educational technology , Computers and literacy
- Description: FundaWethu is reading software that is designed to deliver reading lessons to Grade R-3 (foundation phase) children who are learning to read in a multilingual context. Starting from a premise that the system should be both educative and entertaining, the system allows literacy researchers or teachers to construct rich multimedia reading lessons, with text, pictures (possibly animated), and audio files. Using the design-based research methodology which is problem driven and iterative, we followed a user-centred design process in creating FundaWethu. To promote sustainability of the software, we chose to bring teachers on board as “co-designers” using the lesson authoring tool. We made the authoring tool simple enough for use by non computer specialists, but expressive enough to enable a wide range of beginners reading exercises to be constructed in a number of different languages (indigenous South African languages in particular). This project therefore centred on the use of designbased research to build FundaWethu, the design and construction of FundaWethu and the usability study carried out to determine the adequacy of FundaWethu.
- Full Text:
- Date Issued: 2011
- Authors: Mudimba, Bwini Chizabubi
- Date: 2011
- Subjects: FundaWethu , Language acquisition -- Computer-assisted instruction , Language arts (Elementary) -- Computer-assisted instruction , Language and education , Education, Bilingual , Computer-assisted instruction , Educational technology , Computers and literacy
- Language: English
- Type: Thesis , Masters , MSc
- Identifier: vital:4600 , http://hdl.handle.net/10962/d1004850 , FundaWethu , Language acquisition -- Computer-assisted instruction , Language arts (Elementary) -- Computer-assisted instruction , Language and education , Education, Bilingual , Computer-assisted instruction , Educational technology , Computers and literacy
- Description: FundaWethu is reading software that is designed to deliver reading lessons to Grade R-3 (foundation phase) children who are learning to read in a multilingual context. Starting from a premise that the system should be both educative and entertaining, the system allows literacy researchers or teachers to construct rich multimedia reading lessons, with text, pictures (possibly animated), and audio files. Using the design-based research methodology which is problem driven and iterative, we followed a user-centred design process in creating FundaWethu. To promote sustainability of the software, we chose to bring teachers on board as “co-designers” using the lesson authoring tool. We made the authoring tool simple enough for use by non computer specialists, but expressive enough to enable a wide range of beginners reading exercises to be constructed in a number of different languages (indigenous South African languages in particular). This project therefore centred on the use of designbased research to build FundaWethu, the design and construction of FundaWethu and the usability study carried out to determine the adequacy of FundaWethu.
- Full Text:
- Date Issued: 2011
The role of language and mediation in selected aspects of contemporary culture
- Authors: Allen, Nicholas Peter Legh
- Date: 2006
- Subjects: Language and languages -- Philosophy , Language and education
- Language: English
- Type: Thesis , Masters , MA
- Identifier: vital:8413 , http://hdl.handle.net/10948/468 , Language and languages -- Philosophy , Language and education
- Description: Statement of the Problem: Specifically, how suitable is a textual language in communicating “irrational concepts” and religious myths designed to explain the irrational? Furthermore, how important is the mastery of a textual language apropos of our conceptual processes and in what ways can the structure of a specific language-game impact on a person’s conceptual abilities? To undertake this enquiry, certain assumptions will have to be made. For example, it is accepted that everything we interpret and ultimately understand is mediated solely through language in the broad sense (which includes visual cognition or literacy). Here it is accepted that without language we cannot think. Indeed, even our most private thoughts are based on a language, which embodies communally sanctioned criteria. Hypothesis: It is then the premise of this dissertation that the very architecture of a person’s mother-tongue has a profound influence on the worldview and perception of a particular person. Also it is possible to consider that certain languages, by virtue of their very structure, either hinder or facilitate certain cognitive development or potential. Further, if we could but increase the linguistic proficiency of our citizens, we will be better positioned to develop a critical mass of people who are problem solvers, mathematicians and conceptualizers; and who will address the shortfall of graduates in science, engineering, technology and business in South Africa. If in any way accurate, this would tend to imply that (inter alia) the retention rate of potential graduates in the SET and business disciplines will be significantly improved if educational policy-makers embraced even the most basic tenets of the linguistic paradigm.
- Full Text:
- Date Issued: 2006
- Authors: Allen, Nicholas Peter Legh
- Date: 2006
- Subjects: Language and languages -- Philosophy , Language and education
- Language: English
- Type: Thesis , Masters , MA
- Identifier: vital:8413 , http://hdl.handle.net/10948/468 , Language and languages -- Philosophy , Language and education
- Description: Statement of the Problem: Specifically, how suitable is a textual language in communicating “irrational concepts” and religious myths designed to explain the irrational? Furthermore, how important is the mastery of a textual language apropos of our conceptual processes and in what ways can the structure of a specific language-game impact on a person’s conceptual abilities? To undertake this enquiry, certain assumptions will have to be made. For example, it is accepted that everything we interpret and ultimately understand is mediated solely through language in the broad sense (which includes visual cognition or literacy). Here it is accepted that without language we cannot think. Indeed, even our most private thoughts are based on a language, which embodies communally sanctioned criteria. Hypothesis: It is then the premise of this dissertation that the very architecture of a person’s mother-tongue has a profound influence on the worldview and perception of a particular person. Also it is possible to consider that certain languages, by virtue of their very structure, either hinder or facilitate certain cognitive development or potential. Further, if we could but increase the linguistic proficiency of our citizens, we will be better positioned to develop a critical mass of people who are problem solvers, mathematicians and conceptualizers; and who will address the shortfall of graduates in science, engineering, technology and business in South Africa. If in any way accurate, this would tend to imply that (inter alia) the retention rate of potential graduates in the SET and business disciplines will be significantly improved if educational policy-makers embraced even the most basic tenets of the linguistic paradigm.
- Full Text:
- Date Issued: 2006
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