- Title
- Identifying annotations for adventure game generation from fiction text
- Creator
- Berkland, Ross, Bangay, Shaun D
- Subject
- To be catalogued
- Date
- 2010
- Type
- text
- Type
- article
- Identifier
- http://hdl.handle.net/10962/433366
- Identifier
- vital:72965
- Identifier
- https://doi.org/10.1145/1899503.1899506
- Description
- Recent advancements in Text-to-Scene research have lead to the devel-opment of systems which automatically extract key concepts from the text of a fiction book and generate computer animated movies depicting the sto-ry. Extracting such annotations from raw fiction text is a laborious process and so in this work we evaluate appropriate candidates to serve as the basis for the required annotations for generating interactive virtual worlds. We val-idate our choice by generating adventure games: interactive virtual worlds which create a stylized representation of the environment described in the text, populate it with characters related to the story and define game goals related to the plot of the fiction story. Our prototype produces a fully playa-ble game, making use of an existing open-source game engine. The pro-cess is evaluated using user tests in which participants are asked to meas-ure the accuracy with which the game represents the events, characters and goals described in the story. The response indicates that the chosen an-notation set is sufficient to define a game that is a plausibly acceptable rep-resentation of the text.
- Format
- 9 pages, pdf
- Language
- English
- Relation
- Proceedings of the 2010 Annual Research Conference of the South African Institute of Computer Scientists and Information Technologists, Berkland, R. and Bangay, S., 2010, October. Identifying annotations for adventure game generation from fiction text. In Proceedings of the 2010 Annual Research Conference of the South African Institute of Computer Scientists and Information Technologists (pp. 19-28), Proceedings of the 2010 Annual Research Conference of the South African Institute of Computer Scientists and Information Technologists volume 2010 number 1 19 28 2010 978-1-60558-950-3
- Rights
- Publisher
- Rights
- Use of this resource is governed by the terms and conditions of the ACM Digital Library Statement (https://libraries.acm.org/digital-library/policies#anchor3)
- Hits: 134
- Visitors: 134
- Downloads: 4
Thumbnail | File | Description | Size | Format | |||
---|---|---|---|---|---|---|---|
View Details | SOURCE1 | Identifying annotations for adventure game generation from fiction text.pdf | 676 KB | Adobe Acrobat PDF | View Details |