Remote fidelity of Container-Based Network Emulators
- Authors: Peach, Schalk Willem
- Date: 2021-10-29
- Subjects: Computer networks Security measures , Intrusion detection systems (Computer security) , Computer security , Host-based intrusion detection systems (Computer security) , Emulators (Computer programs) , Computer network protocols , Container-Based Network Emulators (CBNEs) , Network Experimentation Platforms (NEPs)
- Language: English
- Type: Master's theses , text
- Identifier: http://hdl.handle.net/10962/192141 , vital:45199
- Description: This thesis examines if Container-Based Network Emulators (CBNEs) are able to instantiate emulated nodes that provide sufficient realism to be used in information security experiments. The realism measure used is based on the information available from the point of view of a remote attacker. During the evaluation of a Container-Based Network Emulator (CBNE) as a platform to replicate production networks for information security experiments, it was observed that nmap fingerprinting returned Operating System (OS) family and version results inconsistent with that of the host Operating System (OS). CBNEs utilise Linux namespaces, the technology used for containerisation, to instantiate \emulated" hosts for experimental networks. Linux containers partition resources of the host OS to create lightweight virtual machines that share a single OS kernel. As all emulated hosts share the same kernel in a CBNE network, there is a reasonable expectation that the fingerprints of the host OS and emulated hosts should be the same. Based on how CBNEs instantiate emulated networks and that fingerprinting returned inconsistent results, it was hypothesised that the technologies used to construct CBNEs are capable of influencing fingerprints generated by utilities such as nmap. It was predicted that hosts emulated using different CBNEs would show deviations in remotely generated fingerprints when compared to fingerprints generated for the host OS. An experimental network consisting of two emulated hosts and a Layer 2 switch was instantiated on multiple CBNEs using the same host OS. Active and passive fingerprinting was conducted between the emulated hosts to generate fingerprints and OS family and version matches. Passive fingerprinting failed to produce OS family and version matches as the fingerprint databases for these utilities are no longer maintained. For active fingerprinting the OS family results were consistent between tested systems and the host OS, though OS version results reported was inconsistent. A comparison of the generated fingerprints revealed that for certain CBNEs fingerprint features related to network stack optimisations of the host OS deviated from other CBNEs and the host OS. The hypothesis that CBNEs can influence remotely generated fingerprints was partially confirmed. One CBNE system modified Linux kernel networking options, causing a deviation from fingerprints generated for other tested systems and the host OS. The hypothesis was also partially rejected as the technologies used by CBNEs do not influence the remote fidelity of emulated hosts. , Thesis (MSc) -- Faculty of Science, Computer Science, 2021
- Full Text:
- Date Issued: 2021-10-29
- Authors: Peach, Schalk Willem
- Date: 2021-10-29
- Subjects: Computer networks Security measures , Intrusion detection systems (Computer security) , Computer security , Host-based intrusion detection systems (Computer security) , Emulators (Computer programs) , Computer network protocols , Container-Based Network Emulators (CBNEs) , Network Experimentation Platforms (NEPs)
- Language: English
- Type: Master's theses , text
- Identifier: http://hdl.handle.net/10962/192141 , vital:45199
- Description: This thesis examines if Container-Based Network Emulators (CBNEs) are able to instantiate emulated nodes that provide sufficient realism to be used in information security experiments. The realism measure used is based on the information available from the point of view of a remote attacker. During the evaluation of a Container-Based Network Emulator (CBNE) as a platform to replicate production networks for information security experiments, it was observed that nmap fingerprinting returned Operating System (OS) family and version results inconsistent with that of the host Operating System (OS). CBNEs utilise Linux namespaces, the technology used for containerisation, to instantiate \emulated" hosts for experimental networks. Linux containers partition resources of the host OS to create lightweight virtual machines that share a single OS kernel. As all emulated hosts share the same kernel in a CBNE network, there is a reasonable expectation that the fingerprints of the host OS and emulated hosts should be the same. Based on how CBNEs instantiate emulated networks and that fingerprinting returned inconsistent results, it was hypothesised that the technologies used to construct CBNEs are capable of influencing fingerprints generated by utilities such as nmap. It was predicted that hosts emulated using different CBNEs would show deviations in remotely generated fingerprints when compared to fingerprints generated for the host OS. An experimental network consisting of two emulated hosts and a Layer 2 switch was instantiated on multiple CBNEs using the same host OS. Active and passive fingerprinting was conducted between the emulated hosts to generate fingerprints and OS family and version matches. Passive fingerprinting failed to produce OS family and version matches as the fingerprint databases for these utilities are no longer maintained. For active fingerprinting the OS family results were consistent between tested systems and the host OS, though OS version results reported was inconsistent. A comparison of the generated fingerprints revealed that for certain CBNEs fingerprint features related to network stack optimisations of the host OS deviated from other CBNEs and the host OS. The hypothesis that CBNEs can influence remotely generated fingerprints was partially confirmed. One CBNE system modified Linux kernel networking options, causing a deviation from fingerprints generated for other tested systems and the host OS. The hypothesis was also partially rejected as the technologies used by CBNEs do not influence the remote fidelity of emulated hosts. , Thesis (MSc) -- Faculty of Science, Computer Science, 2021
- Full Text:
- Date Issued: 2021-10-29
GPF : a framework for general packet classification on GPU co-processors
- Authors: Nottingham, Alastair
- Date: 2012
- Subjects: Graphics processing units , Coprocessors , Computer network protocols , Computer networks -- Security measures , NVIDIA Corporation
- Language: English
- Type: Thesis , Masters , MSc
- Identifier: vital:4661 , http://hdl.handle.net/10962/d1006662 , Graphics processing units , Coprocessors , Computer network protocols , Computer networks -- Security measures , NVIDIA Corporation
- Description: This thesis explores the design and experimental implementation of GPF, a novel protocol-independent, multi-match packet classification framework. This framework is targeted and optimised for flexible, efficient execution on NVIDIA GPU platforms through the CUDA API, but should not be difficult to port to other platforms, such as OpenCL, in the future. GPF was conceived and developed in order to accelerate classification of large packet capture files, such as those collected by Network Telescopes. It uses a multiphase SIMD classification process which exploits both the parallelism of packet sets and the redundancy in filter programs, in order to classify packet captures against multiple filters at extremely high rates. The resultant framework - comprised of classification, compilation and buffering components - efficiently leverages GPU resources to classify arbitrary protocols, and return multiple filter results for each packet. The classification functions described were verified and evaluated by testing an experimental prototype implementation against several filter programs, of varying complexity, on devices from three GPU platform generations. In addition to the significant speedup achieved in processing results, analysis indicates that the prototype classification functions perform predictably, and scale linearly with respect to both packet count and filter complexity. Furthermore, classification throughput (packets/s) remained essentially constant regardless of the underlying packet data, and thus the effective data rate when classifying a particular filter was heavily influenced by the average size of packets in the processed capture. For example: in the trivial case of classifying all IPv4 packets ranging in size from 70 bytes to 1KB, the observed data rate achieved by the GPU classification kernels ranged from 60Gbps to 900Gbps on a GTX 275, and from 220Gbps to 3.3Tbps on a GTX 480. In the less trivial case of identifying all ARP, TCP, UDP and ICMP packets for both IPv4 and IPv6 protocols, the effective data rates ranged from 15Gbps to 220Gbps (GTX 275), and from 50Gbps to 740Gbps (GTX 480), for 70B and 1KB packets respectively. , LaTeX with hyperref package
- Full Text:
- Date Issued: 2012
- Authors: Nottingham, Alastair
- Date: 2012
- Subjects: Graphics processing units , Coprocessors , Computer network protocols , Computer networks -- Security measures , NVIDIA Corporation
- Language: English
- Type: Thesis , Masters , MSc
- Identifier: vital:4661 , http://hdl.handle.net/10962/d1006662 , Graphics processing units , Coprocessors , Computer network protocols , Computer networks -- Security measures , NVIDIA Corporation
- Description: This thesis explores the design and experimental implementation of GPF, a novel protocol-independent, multi-match packet classification framework. This framework is targeted and optimised for flexible, efficient execution on NVIDIA GPU platforms through the CUDA API, but should not be difficult to port to other platforms, such as OpenCL, in the future. GPF was conceived and developed in order to accelerate classification of large packet capture files, such as those collected by Network Telescopes. It uses a multiphase SIMD classification process which exploits both the parallelism of packet sets and the redundancy in filter programs, in order to classify packet captures against multiple filters at extremely high rates. The resultant framework - comprised of classification, compilation and buffering components - efficiently leverages GPU resources to classify arbitrary protocols, and return multiple filter results for each packet. The classification functions described were verified and evaluated by testing an experimental prototype implementation against several filter programs, of varying complexity, on devices from three GPU platform generations. In addition to the significant speedup achieved in processing results, analysis indicates that the prototype classification functions perform predictably, and scale linearly with respect to both packet count and filter complexity. Furthermore, classification throughput (packets/s) remained essentially constant regardless of the underlying packet data, and thus the effective data rate when classifying a particular filter was heavily influenced by the average size of packets in the processed capture. For example: in the trivial case of classifying all IPv4 packets ranging in size from 70 bytes to 1KB, the observed data rate achieved by the GPU classification kernels ranged from 60Gbps to 900Gbps on a GTX 275, and from 220Gbps to 3.3Tbps on a GTX 480. In the less trivial case of identifying all ARP, TCP, UDP and ICMP packets for both IPv4 and IPv6 protocols, the effective data rates ranged from 15Gbps to 220Gbps (GTX 275), and from 50Gbps to 740Gbps (GTX 480), for 70B and 1KB packets respectively. , LaTeX with hyperref package
- Full Text:
- Date Issued: 2012
Securing softswitches from malicious attacks
- Authors: Opie, Jake Weyman
- Date: 2007
- Subjects: Internet telephony -- Security measures , Computer networks -- Security measures , Digital telephone systems , Communication -- Technological innovations , Computer network protocols , TCP/IP (Computer network protocol) , Switching theory
- Language: English
- Type: Thesis , Masters , MSc
- Identifier: vital:4683 , http://hdl.handle.net/10962/d1007714 , Internet telephony -- Security measures , Computer networks -- Security measures , Digital telephone systems , Communication -- Technological innovations , Computer network protocols , TCP/IP (Computer network protocol) , Switching theory
- Description: Traditionally, real-time communication, such as voice calls, has run on separate, closed networks. Of all the limitations that these networks had, the ability of malicious attacks to cripple communication was not a crucial one. This situation has changed radically now that real-time communication and data have merged to share the same network. The objective of this project is to investigate the securing of softswitches with functionality similar to Private Branch Exchanges (PBX) from malicious attacks. The focus of the project will be a practical investigation of how to secure ILANGA, an ASTERISK-based system under development at Rhodes University. The practical investigation that focuses on ILANGA is based on performing six varied experiments on the different components of ILANGA. Before the six experiments are performed, basic preliminary security measures and the restrictions placed on the access to the database are discussed. The outcomes of these experiments are discussed and the precise reasons why these attacks were either successful or unsuccessful are given. Suggestions of a theoretical nature on how to defend against the successful attacks are also presented.
- Full Text:
- Date Issued: 2007
- Authors: Opie, Jake Weyman
- Date: 2007
- Subjects: Internet telephony -- Security measures , Computer networks -- Security measures , Digital telephone systems , Communication -- Technological innovations , Computer network protocols , TCP/IP (Computer network protocol) , Switching theory
- Language: English
- Type: Thesis , Masters , MSc
- Identifier: vital:4683 , http://hdl.handle.net/10962/d1007714 , Internet telephony -- Security measures , Computer networks -- Security measures , Digital telephone systems , Communication -- Technological innovations , Computer network protocols , TCP/IP (Computer network protocol) , Switching theory
- Description: Traditionally, real-time communication, such as voice calls, has run on separate, closed networks. Of all the limitations that these networks had, the ability of malicious attacks to cripple communication was not a crucial one. This situation has changed radically now that real-time communication and data have merged to share the same network. The objective of this project is to investigate the securing of softswitches with functionality similar to Private Branch Exchanges (PBX) from malicious attacks. The focus of the project will be a practical investigation of how to secure ILANGA, an ASTERISK-based system under development at Rhodes University. The practical investigation that focuses on ILANGA is based on performing six varied experiments on the different components of ILANGA. Before the six experiments are performed, basic preliminary security measures and the restrictions placed on the access to the database are discussed. The outcomes of these experiments are discussed and the precise reasons why these attacks were either successful or unsuccessful are given. Suggestions of a theoretical nature on how to defend against the successful attacks are also presented.
- Full Text:
- Date Issued: 2007
- «
- ‹
- 1
- ›
- »