A proxy approach to protocol interoperability within digital audio networks
- Authors: Igumbor, Osedum Peter
- Date: 2010
- Subjects: Digital communications , Local area networks (Computer networks) , Computer sound processing , Computer networks , Computer network protocols
- Language: English
- Type: Thesis , Masters , MSc
- Identifier: vital:4601 , http://hdl.handle.net/10962/d1004852 , Digital communications , Local area networks (Computer networks) , Computer sound processing , Computer networks , Computer network protocols
- Description: Digital audio networks are becoming the preferred solution for the interconnection of professional audio devices. Prominent amongst their advantages are: reduced noise interference, signal multiplexing, and a reduction in the number of cables connecting networked devices. In the context of professional audio, digital networks have been used to connect devices including: mixers, effects units, preamplifiers, breakout boxes, computers, monitoring controllers, and synthesizers. Such networks are governed by protocols that define the connection management rocedures, and device synchronization processes of devices that conform to the protocols. A wide range of digital audio network control protocols exist, each defining specific hardware requirements of devices that conform to them. Device parameter control is achieved by sending a protocol message that indicates the target parameter, and the action that should be performed on the parameter. Typically, a device will conform to only one protocol. By implication, only devices that conform to a specific protocol can communicate with each other, and only a controller that conforms to the protocol can control such devices. This results in the isolation of devices that conform to disparate protocols, since devices of different protocols cannot communicate with each other. This is currently a challenge in the professional music industry, particularly where digital networks are used for audio device control. This investigation seeks to resolve the issue of interoperability between professional audio devices that conform to different digital audio network protocols. This thesis proposes the use of a proxy that allows for the translation of protocol messages, as a solution to the interoperability problem. The proxy abstracts devices of one protocol in terms of another, hence allowing all the networked devices to appear as conforming to the same protocol. The proxy receives messages on behalf of the abstracted device, and then fulfills them in accordance with the protocol that the abstracted device conforms to. Any number of protocol devices can be abstracted within such a proxy. This has the added advantage of allowing a common controller to control devices that conform to the different protocols.
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- Authors: Igumbor, Osedum Peter
- Date: 2010
- Subjects: Digital communications , Local area networks (Computer networks) , Computer sound processing , Computer networks , Computer network protocols
- Language: English
- Type: Thesis , Masters , MSc
- Identifier: vital:4601 , http://hdl.handle.net/10962/d1004852 , Digital communications , Local area networks (Computer networks) , Computer sound processing , Computer networks , Computer network protocols
- Description: Digital audio networks are becoming the preferred solution for the interconnection of professional audio devices. Prominent amongst their advantages are: reduced noise interference, signal multiplexing, and a reduction in the number of cables connecting networked devices. In the context of professional audio, digital networks have been used to connect devices including: mixers, effects units, preamplifiers, breakout boxes, computers, monitoring controllers, and synthesizers. Such networks are governed by protocols that define the connection management rocedures, and device synchronization processes of devices that conform to the protocols. A wide range of digital audio network control protocols exist, each defining specific hardware requirements of devices that conform to them. Device parameter control is achieved by sending a protocol message that indicates the target parameter, and the action that should be performed on the parameter. Typically, a device will conform to only one protocol. By implication, only devices that conform to a specific protocol can communicate with each other, and only a controller that conforms to the protocol can control such devices. This results in the isolation of devices that conform to disparate protocols, since devices of different protocols cannot communicate with each other. This is currently a challenge in the professional music industry, particularly where digital networks are used for audio device control. This investigation seeks to resolve the issue of interoperability between professional audio devices that conform to different digital audio network protocols. This thesis proposes the use of a proxy that allows for the translation of protocol messages, as a solution to the interoperability problem. The proxy abstracts devices of one protocol in terms of another, hence allowing all the networked devices to appear as conforming to the same protocol. The proxy receives messages on behalf of the abstracted device, and then fulfills them in accordance with the protocol that the abstracted device conforms to. Any number of protocol devices can be abstracted within such a proxy. This has the added advantage of allowing a common controller to control devices that conform to the different protocols.
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Connection management applications for high-speed audio networking
- Authors: Sibanda, Phathisile
- Date: 2008 , 2008-03-12
- Subjects: Flash (Computer file) , Computer networks , Computer networks -- Management , Digital communications , Computer sound processing , Sound -- Recording and reproducing -- Digital techniques , Broadcast data systems , C# (Computer program language) , C++ (Computer program language) , ActionScript (Computer program language)
- Language: English
- Type: Thesis , Masters , MSc
- Identifier: vital:4634 , http://hdl.handle.net/10962/d1006532 , Flash (Computer file) , Computer networks , Computer networks -- Management , Digital communications , Computer sound processing , Sound -- Recording and reproducing -- Digital techniques , Broadcast data systems , C# (Computer program language) , C++ (Computer program language) , ActionScript (Computer program language)
- Description: Traditionally, connection management applications (referred to as patchbays) for high-speed audio networking, are predominantly developed using third-generation languages such as C, C# and C++. Due to the rapid increase in distributed audio/video network usage in the world today, connection management applications that control signal routing over these networks have also evolved in complexity to accommodate more functionality. As the result, high-speed audio networking application developers require a tool that will enable them to develop complex connection management applications easily and within the shortest possible time. In addition, this tool should provide them with the reliability and flexibility required to develop applications controlling signal routing in networks carrying real-time data. High-speed audio networks are used for various purposes that include audio/video production and broadcasting. This investigation evaluates the possibility of using Adobe Flash Professional 8, using ActionScript 2.0, for developing connection management applications. Three patchbays, namely the Broadcast patchbay, the Project studio patchbay, and the Hospitality/Convention Centre patchbay were developed and tested for connection management in three sound installation networks, namely the Broadcast network, the Project studio network, and the Hospitality/Convention Centre network. Findings indicate that complex connection management applications can effectively be implemented using the Adobe Flash IDE and ActionScript 2.0.
- Full Text:
- Authors: Sibanda, Phathisile
- Date: 2008 , 2008-03-12
- Subjects: Flash (Computer file) , Computer networks , Computer networks -- Management , Digital communications , Computer sound processing , Sound -- Recording and reproducing -- Digital techniques , Broadcast data systems , C# (Computer program language) , C++ (Computer program language) , ActionScript (Computer program language)
- Language: English
- Type: Thesis , Masters , MSc
- Identifier: vital:4634 , http://hdl.handle.net/10962/d1006532 , Flash (Computer file) , Computer networks , Computer networks -- Management , Digital communications , Computer sound processing , Sound -- Recording and reproducing -- Digital techniques , Broadcast data systems , C# (Computer program language) , C++ (Computer program language) , ActionScript (Computer program language)
- Description: Traditionally, connection management applications (referred to as patchbays) for high-speed audio networking, are predominantly developed using third-generation languages such as C, C# and C++. Due to the rapid increase in distributed audio/video network usage in the world today, connection management applications that control signal routing over these networks have also evolved in complexity to accommodate more functionality. As the result, high-speed audio networking application developers require a tool that will enable them to develop complex connection management applications easily and within the shortest possible time. In addition, this tool should provide them with the reliability and flexibility required to develop applications controlling signal routing in networks carrying real-time data. High-speed audio networks are used for various purposes that include audio/video production and broadcasting. This investigation evaluates the possibility of using Adobe Flash Professional 8, using ActionScript 2.0, for developing connection management applications. Three patchbays, namely the Broadcast patchbay, the Project studio patchbay, and the Hospitality/Convention Centre patchbay were developed and tested for connection management in three sound installation networks, namely the Broadcast network, the Project studio network, and the Hospitality/Convention Centre network. Findings indicate that complex connection management applications can effectively be implemented using the Adobe Flash IDE and ActionScript 2.0.
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